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Ogre Reinforcement Pack
Family Night Choice

Ogre Reinforcement Pack

Requires:G.E.V.

Designed by Steve Jackson (I), David Ladyman + 1 more

Published by Steve Jackson Games

Expansion
Casual Flow: 15 Min Teach
Game: Ogre / G.E.V.
Players: Two-Player Only Games

Players

2

Play Time

60 min

Complexity

2.3 / 5

Rating

7.4

Year

1987

Community Snapshot

Medium-Light complexity
~60 min
7.4 on BGG (104)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

A medium-light dice rolling game playable in ~60 min, rated 5.6 on BGG.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Grid Movement

Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

Modular Board

The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.

Scenario / Mission / Campaign Game

You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.

About This Game

V. and Shockwave supplement you've been waiting for: battle-ready replacements for scuffed-up counters and crumpled maps, along with four multi-map scenarios! New rules include towing options, random Ogre damage, and the variant Ogres previously only available in The Ogre Book.…

Source: BoardGameGeek

View on BoardGameGeek