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Requires:Dungeon Twister
Designed by Christophe Boelinger
Published by asmodee
Community Snapshot
Categories
Since 2005, Dungeon Twister: Insaisissable has captivated fans of tile placement and hand management with its medium complexity design.
How It Plays
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Secret Unit Deployment
You place your units face-down so opponents don't know what you've got — the reveal is always exciting.
Tile Placement
You lay tiles on the table to build a map, landscape, or pattern — every piece you place changes the board.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
The Elusive One (4/2) (Goodies 2005-2006) For 0 AP, at the end of an opponent's action, and only once during an opponent's turn, the Elusive One can move one square. The square does not need to be a normal floor square, but must be valid (like water, or a pit trap if the Elusive One has a rope). Blue, yellow, red and green (3/4players)
Source: BoardGameGeek
Players
2-4
Play Time
60 min
Complexity
3.0 / 5
Rating
7.6
Year
2005