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Requires:Small World
Designed by Philippe Keyaerts
Published by Days of Wonder, Asterion Press + 2 more
Community Snapshot
Categories
A medium-light area control and dice rolling game. Rated 6.9 on BGG.
How It Plays
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
Area Movement
You move your pieces across different regions on the board, trying to position yourself in the best spots.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
In Small World, players vie for conquest and control of a world that is simply too small to accommodate them all. . adds five new races to this game – Barbarians, Homunculi, Pixies, Pygmies, and Leprechauns – along with five new special powers; the races and powers can be mixed with those of the base game as well as any other Small World expansions.…
Source: BoardGameGeek
Players
2-5
Play Time
40-80 min
Complexity
2.3 / 5
Rating
7.6
Year
2010