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Law & Chaos

Designed by Lewis Pulsipher

Published by Mayfair Games

Table Status Unknown

Players

2-4

Play Time

60 min

Complexity

N/A

Rating

0.0

Year

0

Community Snapshot

~60 min
0.0 on BGG

Categories

Abstract Strategy
Pure strategy with no hidden information or luck — think Chess or Go.

Law & Chaos has captivated fans of hand management and variable powers with its design.

How It Plays

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Pattern Building

You arrange pieces to create specific patterns that score points — like solving a colorful puzzle.

Pattern Recognition

Spotting patterns quickly gives you an edge — the faster you see it, the faster you score!

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

The abstract game Law & Chaos combines careful placement of "stones" on a board with changing victory conditions and capture methods, controlled in considerable part by the players. You can either place a stone, or play a victory method or capture method card that changes either one of your methods, one of another player's methods, or one of the shared methods. You have to try to build your position while interfering with others by placement or capture, anticipating what they may be trying to do.…

Source: BoardGameGeek

View on BoardGameGeek

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