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Combat Commander: Battle Pack #4 – New Guinea
Strategist Pick

Combat Commander: Battle Pack #4 – New Guinea

Requires:Combat Commander: Pacific

Designed by John H. Butterfield, Bryan Collars + 5 more

Published by GMT Games

Expansion
Moderate Depth: 30 Min Teach

Community Snapshot

Medium complexity
~180 min
8.4 on BGG (301)
Text-heavy

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.
World War II
Set during the Second World War — from D-Day to the Pacific theater.

A medium variable powers game playable in ~180 min, rated 5.8 on BGG.

How It Plays

Campaign / Battle Card Driven

Special cards trigger events and drive the action forward — each card played can shift the whole narrative.

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

Combat Commander: Battle Pack #4 - New Guinea is the fourth themed collection of scenarios for use with the Combat Commander series of games. The theme of this fourth Battle Pack shifts to the actions in New Guinea from January 1942 through July 1944, following the major campaign phases with characteristic actions. CC -New Guinea features fourteen new scenarios printed on cardstock as well as six new maps.…

Source: BoardGameGeek

View on BoardGameGeek
Country: Papua New Guinea
Digital Implementations: VASSAL

Players

2

Play Time

180 min

Complexity

3.0 / 5

Rating

8.4

Year

2011