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Summoner Wars: Grungor's Charge Reinforcement Pack
Family Night Choice

Summoner Wars: Grungor's Charge Reinforcement Pack

Requires:Summoner Wars

Designed by Colby Dauch

Published by Plaid Hat Games, Cube Factory of Ideas + 3 more

Expansion
Casual Flow: 15 Min Teach
Game: Summoner Wars

Community Snapshot

Medium-Light complexity
~30 min
7.9 on BGG (399)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Card Game
Cards are the primary component — may involve hand management, drafting, or deck building.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.
Fighting
Direct combat between players or factions — tactical battles and confrontation.

Designed for 2–4 players and playable in ~30 min, Summoner Wars: Grungor's Charge Reinforcement Pack delivers a medium-light experience that earned a 5.8 on BGG.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Grid Movement

Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

Bloodshed in the Mountains Oldin of the Guild Dwarves has called for aid, and his brethren have answered! The headstrong champion Grungor has arrived. He is always eager to rush into battle, and he has brought with him the priest Tordok who uses defensive runes to protect his fellow Dwarves.…

Source: BoardGameGeek

View on BoardGameGeek

Players

2-4

Play Time

30 min

Complexity

2.5 / 5

Rating

7.9

Year

2010