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Reinforcements: New U.S. and Soviet Units for Assault
Strategist Pick

Reinforcements: New U.S. and Soviet Units for Assault

Requires:Assault: Tactical Combat in Europe – 1985

Designed by Frank Chadwick

Published by Game Designers' Workshop (GDW Games)

Expansion
Moderate Depth: 30 Min Teach
Country: Soviet Union
Country: USA

Players

2

Play Time

240 min

Complexity

2.9 / 5

Rating

7.0

Community Snapshot

Medium complexity
~240 min
7.0 on BGG (58)
Some text

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Modern Warfare
Set in modern-era conflicts — 20th/21st century military operations and geopolitics.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

A medium dice rolling game playable in ~240 min, rated 5.5 on BGG.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Grid Movement

Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

Line of Sight

Your units can only interact with what they can directly see on the board — positioning matters a lot.

Movement Points

You get a set number of movement points to spend on moving your pieces — plan your path carefully.

About This Game

S. and Soviet Units for Assault, is the first Assault Series module, and it required Assault or Boots & Saddles to play. S.…

Source: BoardGameGeek

View on BoardGameGeek

Year

1985