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Men At Arms
Head-to-Head Duel

Men At Arms

Designed by Jim Dunnigan, Albert A. Nofi

Published by 3W (World Wide Wargames)

Casual Flow: 15 Min Teach

Players

2

Community Snapshot

Best with 2
Medium-Light complexity
~120 min
4.7 on BGG (116)
Some text

Language Editions

English

Categories

Ancient
Set in ancient civilizations — Rome, Greece, Egypt, or other pre-medieval eras.
Medieval
Set in the Middle Ages — castles, knights, feudal politics, and trade.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Movement Points

You get a set number of movement points to spend on moving your pieces — plan your path carefully.

Scenario / Mission / Campaign Game

You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.

Square Grid

The board uses a grid of squares for movement — clear, familiar, and great for tactical play.

Zone of Control

Your pieces influence the spaces around them — enemies can't just waltz through your territory unchallenged.

About This Game

A generic tactical game system for pre-gunpowder battles, spanning ancient and medieval times. Published as a magazine game in Strategy & Tactics issue #137. Don't miss the advanced rules found in Moves magazine issue #68.

Source: BoardGameGeek

View on BoardGameGeek

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Collections

Featured In

🏰Best Medieval Board Games🌿Medium-light board games for 2 players⏱️Board games under 120 minutes

Play Time

120 min

Complexity

2.3 / 5

Rating

4.7

Year

1990