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Designed by Jim Dunnigan, Albert A. Nofi
Published by 3W (World Wide Wargames)
Players
2
Community Snapshot
Language Editions
How It Plays
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Movement Points
You get a set number of movement points to spend on moving your pieces — plan your path carefully.
Scenario / Mission / Campaign Game
You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.
Square Grid
The board uses a grid of squares for movement — clear, familiar, and great for tactical play.
Zone of Control
Your pieces influence the spaces around them — enemies can't just waltz through your territory unchallenged.
About This Game
A generic tactical game system for pre-gunpowder battles, spanning ancient and medieval times. Published as a magazine game in Strategy & Tactics issue #137. Don't miss the advanced rules found in Moves magazine issue #68.
Source: BoardGameGeek
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Play Time
120 min
Complexity
2.3 / 5
Rating
4.7
Year
1990