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Tank! Expanded Game Rules
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Tank! Expanded Game Rules

Requires:Tank! Armored Combat in the 20th Century

Designed by Jim Dunnigan

Published by SPI (Simulations Publications, Inc.)

Expansion
Moderate Depth: 30 Min Teach
Players: Two-Player Only Games

Players

2

Play Time

120 min

Complexity

3.0 / 5

Rating

6.6

Year

1974

Community Snapshot

Medium complexity
~120 min
6.6 on BGG (28)
Some text

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Korean War
Set during the Korean War (1950–1953) — military operations on the Korean peninsula.
Modern Warfare
Set in modern-era conflicts — 20th/21st century military operations and geopolitics.
Vietnam War
Set during the Vietnam War (1955–1975) — jungle warfare, counterinsurgency, and Cold War politics.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.
World War II
Set during the Second World War — from D-Day to the Pacific theater.

A medium dice rolling game playable in ~120 min, rated 6.6 on BGG.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

About This Game

An expansion, consisting of a supplemental rulebook and additional 200 counters, for SPI's game Tank! Armored Combat in the 20th Century! "The Expanded Game modifies and builds on the Standard Tank!…

Source: BoardGameGeek

View on BoardGameGeek