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Luftikus & Sausewind

Luftikus & Sausewind

Designed by Karin Pennther

Published by HABA

Table Status Unknown

Players

2-4

Play Time

20 min

Complexity

N/A

Rating

5.0

Year

1991

Community Snapshot

~20 min
5.0 on BGG (2)

Categories

Children's Game
Designed for young players with simple rules and short play times.
Dice
Dice rolling is a core mechanism — outcomes depend partly on luck.
Memory
Remember and recall — matching pairs, sequences, or hidden information.

Since 1991, Luftikus & Sausewind has captivated fans of dice rolling with its design.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

About This Game

The aim of the game is to thread as quickly as possible six loops on the dragon's tail and push away the clouds. At the beginning, each player has a dragon, which is covered with three clouds. After that, the players in turn roll a special dice (4 color 2 Symbol markings).…

Source: BoardGameGeek

View on BoardGameGeek

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