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Rise of the House of Sa'ud
Head-to-Head Duel

Rise of the House of Sa'ud

Designed by Robert G. Markham, Mark Seaman

Published by 3W (World Wide Wargames)

Casual Flow: 15 Min Teach

Players

2

Play Time

120 min

Complexity

2.0 / 5

Rating

4.7

Year

1985

Community Snapshot

Best with 2
Medium-Light complexity
~120 min
4.7 on BGG (50)
Some text

Language Editions

English

Categories

Political
Navigate politics — elections, legislation, influence, and power struggles.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

How It Plays

Area Movement

You move your pieces across different regions on the board, trying to position yourself in the best spots.

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

About This Game

The Rise of the House of SA'UD was the inserted game in issue #46 of The Wargamer Magazine. The game itself is a two player game which covers the struggle between the Sa'ud and the Hussein factions for control of the Arabian Peninsula during the 1920's

Source: BoardGameGeek

View on BoardGameGeek

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Featured In

🌿Medium-light board games for 2 players⏱️Board games under 120 minutes