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Requires:Silent War
Designed by Brien J. Miller
Published by Compass Games
Community Snapshot
Categories
Designed for 1 players and playable in ~120 min, Silent War: IJN – Imperial Japanese Navy delivers a medium experience that earned a 5.6 on BGG.
How It Plays
Chit-Pull System
Tokens are drawn randomly from a pool to determine who acts next — it adds suspense to every round.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Point to Point Movement
You move between connected locations on the board — the map's layout decides your travel options.
Secret Unit Deployment
You place your units face-down so opponents don't know what you've got — the reveal is always exciting.
About This Game
(from Compass Games website:) Bring added realism to your submarine campaign with IJN, Imperial Japanese Navy, the first expansion pack for Compass Games’ award winning SILENT WAR. Every Japanese warship down through the large destroyer escorts and the major auxiliary cargo ships and tankers are provided in two full countersheets with 336 new playing pieces for the game and rules to integrate them seamlessly into the game. IJN, Imperial Japanese Navy also brings new rules to SILENT WAR such as loners, crash dive, and targeting escorts, rules introduced in the follow on game, STEEL WOLVES.…
Source: BoardGameGeek
Players
1
Play Time
120 min
Complexity
2.7 / 5
Rating
7.6
Year
2010