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Battle Damage: Code Red
Game Night Pick

Battle Damage: Code Red

Requires:Star Fleet Battles

Designed by Stephen V. Cole

Published by Task Force Games

Expansion
Moderate Depth: 30 Min Teach
Game: Star Fleet Battles
Setting: Star Fleet Universe

Players

2

Play Time

120 min

Complexity

2.6 / 5

Rating

6.7

Year

1982

Community Snapshot

Medium complexity
~120 min
6.7 on BGG (37)
Some text

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Movies / TV / Radio theme
Based on or inspired by movies, TV shows, or other media.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

Since 1982, Battle Damage: Code Red has captivated fans of hexagon grid and simulation with its medium complexity design.

How It Plays

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

About This Game

Battle Damage: Code Red is a Star Fleet Battles supplement which provides an alternative card-based damage allocation system. The supplement includes rules, charts, and a perforated sheet with 64 damage allocation cards.

Source: BoardGameGeek

View on BoardGameGeek