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Landships! Tactical Weapons Innovations 1914-1918
Head-to-Head Duel

Landships! Tactical Weapons Innovations 1914-1918

Designed by Perry Moore

Published by Clash of Arms Games, Perry Moore Games

Moderate Depth: 30 Min Teach

Players

2

Play Time

120 min

Complexity

3.1 / 5

Rating

6.7

Year

1992

Community Snapshot

Best with 2
Medium complexity
~120 min
6.7 on BGG (216)

Language Editions

English

Categories

Wargame
Simulate warfare — military strategy, tactics, and historical battles.
World War I
Set during the First World War — trench warfare, alliances, and historical events.

How It Plays

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

About This Game

Landships! Tactical Weapons Innovations 1914-1918 [from the box back] As the stench and horror of World War I trench warfare increase, both sides seek the breakthrough weapon; immense barrages, air power, flamethrowers, even poison gas. All are tried and found wanting.…

Source: BoardGameGeek

View on BoardGameGeek

Expansions & Related

2 Expansions

LT

Landships! Tactical Weapons Innovations 1914-1918: Real Weapons

0
Infernal Machines: A Landships! Expansion Game 1915-1933

Infernal Machines: A Landships! Expansion Game 1915-1933

2000

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Featured In

♟️Medium board games for 2 players⏱️Board games under 120 minutes