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Summoner Wars: Khan Queso
Family Night Choice

Summoner Wars: Khan Queso

Requires:Summoner Wars

Designed by Colby Dauch

Published by Cube Factory of Ideas, Filosofia Éditions + 2 more

Expansion
Casual Flow: 15 Min Teach
Game: Summoner Wars

Community Snapshot

Medium-Light complexity
~30 min
7.7 on BGG (287)
Some text

Categories

Card Game
Cards are the primary component — may involve hand management, drafting, or deck building.
Expansion for Base-game
This is an expansion — requires the base game to play.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.
Fighting
Direct combat between players or factions — tactical battles and confrontation.

Since 2010, Summoner Wars: Khan Queso has captivated fans of dice rolling and hand management with its medium-light complexity design.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Grid Movement

Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

Promotional card included in orders from Plaid Hat Games for a period. Khan Queso is a Champion of the Mercenaries, and his special ability reads: Plague After moving Khan Queso, you must roll a die once for each unit that is adjacent to Khan Queso. On a result of 5 or higher, that unit receives one wound marker.

Source: BoardGameGeek

View on BoardGameGeek
Promotional: Cards

Players

2-4

Play Time

30 min

Complexity

2.5 / 5

Rating

7.7

Year

2010