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Requires:We Must Tell the Emperor: The Great Pacific War, 1941 to 1945
Designed by Steve Carey
Published by Victory Point Games
Community Snapshot
Categories
Since 2011, We Must Tell the Emperor: Expansion Kit has captivated fans of dice rolling with its medium-light complexity design.
How It Plays
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Campaign / Battle Card Driven
Special cards trigger events and drive the action forward — each card played can shift the whole narrative.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Point to Point Movement
You move between connected locations on the board — the map's layout decides your travel options.
Solo / Solitaire Game
You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.
About This Game
The We Must Tell the Emperor Expansion Kit includes some interesting options that can enrich your gameplay and make the game's narrative even more compelling. Along with several scenarios, there's also 16 additional Event cards and new counter pieces, there's more flavor and challenges to this game. With an increased focus on China, the addition of the Soviets, the Allied invasion plans of Japan, plus the 4 card End War (“Atomic”) mini-deck, players can now bring the war to its full (and brutal) conclusion if they so choose.…
Source: BoardGameGeek
Players
1
Play Time
60 min
Complexity
2.4 / 5
Rating
7.6
Year
2011