BoardMatchGame Finder
BrowseTopSaved
Quiz·Browse·Collections·Saved
Powered by BGG
Privacy·Terms
Second World War at Sea: Orange Waters
Strategist Pick

Second World War at Sea: Orange Waters

Requires:Second World War at Sea: Bismarck

Designed by Michael Bennighof, James Stear

Published by Avalanche Press Ltd.

Expansion
Moderate Depth: 30 Min Teach
Series: Second World War at Sea (Avalanche Press)

Players

1-2

Play Time

60 min

Complexity

3.0 / 5

Rating

7.9

Year

2011

Community Snapshot

Medium complexity
~60 min
7.9 on BGG (12)
Some text

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Nautical
Life at sea — sailing, naval battles, pirates, or ocean exploration.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.
World War II
Set during the Second World War — from D-Day to the Pacific theater.

Designed for 1–2 players and playable in ~60 min, Second World War at Sea: Orange Waters delivers a medium experience that earned a 7.9 on BGG.

How It Plays

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

Secret Unit Deployment

You place your units face-down so opponents don't know what you've got — the reveal is always exciting.

Simultaneous Action Selection

Everyone chooses their action at the same time and reveals together — no waiting around, and plenty of surprises.

About This Game

This is an expansion for the SWWAS series that adds 15 scenarios using the hypothetical Dutch Fleet from Spice Islands in the North Atlantic and North Sea. . "In the 17th century, Dutch leaders put their faith in their powerful navy and skilled admirals, winning repeated victories as their spread their commercial empire around the world.…

Source: BoardGameGeek

View on BoardGameGeek