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Divine Right: Scarlet Empire
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Divine Right: Scarlet Empire

Requires:Divine Right

Designed by Barry Beadman, Glenn Rahman

Published by (Looking for a publisher)

Expansion
Moderate Depth: 30 Min Teach
Admin: Unreleased Games
Components: Map (Continental / National scale)

Players

2-6

Play Time

180 min

Complexity

3.0 / 5

Rating

6.3

Year

0

Community Snapshot

Medium complexity
~180 min
6.3 on BGG (4)
Some text

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.
Political
Navigate politics — elections, legislation, influence, and power struggles.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

A medium dice rolling game playable in ~180 min, rated 6.3 on BGG.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

About This Game

Starting in 1997, Glenn Rahman designed an extension to Divine Right. Scarlet Empire took place in a different period in that game's world, and further to the south of the original map. It was designed as a stand alone game that could also be played in combination with the other one.…

Source: BoardGameGeek

View on BoardGameGeek