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Designed by Mark H. Walker
Published by Flying Pig Games
Players
2-3
Play Time
120-240 min
Complexity
2.4 / 5
Rating
7.7
Year
2016
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How It Plays
Campaign / Battle Card Driven
Special cards trigger events and drive the action forward — each card played can shift the whole narrative.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Line of Sight
Your units can only interact with what they can directly see on the board — positioning matters a lot.
Movement Points
You get a set number of movement points to spend on moving your pieces — plan your path carefully.
About This Game
A squad-level, tactical game, ’65 recounts the early battles of the Vietnam War, from Ia Drang to Operation Starlight, and most everything between. 375" square) represent squads, Leaders, Heroes, Snipers, M-48 and Pt-76 tanks, and more. As these units’ commander you will move and fight over three geomorphic game boards as you try to best your opponent in one of eight, nail-biting historical scenarios.…
Source: BoardGameGeek
Expansions & Related
8 Expansions
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