%2Fpic6034602.jpg&w=3840&q=65)
%2Fpic6034602.jpg&w=3840&q=65)
Designed by Martino Chiacchiera, Reiner Knizia
Published by HUCH!, 999 Games + 12 more
Players
2-4
Community Snapshot
Categories
How It Plays
End Game Bonuses
Extra points are awarded at the end for meeting certain goals — keep an eye on those bonus objectives!
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Network and Route Building
You connect locations to form networks — the bigger and smarter your network, the more points you earn.
Point to Point Movement
You move between connected locations on the board — the map's layout decides your travel options.
Tile Placement
You lay tiles on the table to build a map, landscape, or pattern — every piece you place changes the board.
About This Game
As established representatives of your guild, you gather around an ancient sacred stone, the significance and magical powers of which are known to adepts only. Each player occupies one of the four towers around the Witchstone and starts from there. Create your magic spells with the help of your cauldron, and put a network of magic energy around the stone.…
Source: BoardGameGeek
Expansions & Related
3 Expansions
Similar Games
More Like This
Play Time
60-90 min
Complexity
2.8 / 5
Rating
7.5
Year
2021