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Witchstone: Full Moon
Strategist Pick

Witchstone: Full Moon

Requires:Witchstone

Designed by Martino Chiacchiera, Reiner Knizia

Published by HUCH!, DiceTree Games + 5 more

Expansion
Moderate Depth: 30 Min Teach
Theme: Witches

Community Snapshot

Medium complexity
60–90 min
7.0 on BGG (184)
No text needed

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.

A medium tile placement game. Rated 5.6 on BGG.

How It Plays

End Game Bonuses

Extra points are awarded at the end for meeting certain goals — keep an eye on those bonus objectives!

Network and Route Building

You connect locations to form networks — the bigger and smarter your network, the more points you earn.

Point to Point Movement

You move between connected locations on the board — the map's layout decides your travel options.

Tile Placement

You lay tiles on the table to build a map, landscape, or pattern — every piece you place changes the board.

About This Game

It's full moon in the magical world of Witchstone, and as everyone knows, witches and wizards develop very special powers during a full moon. Their abilities become more powerful, and the potion in their cauldrons even more effective. The Witchstone: Full Moon expansion includes two expansion modules that can be used individually or together, one of which features new cauldron tiles for better chain reactions; 3D miniatures; and new special cards that among other things let you activate one of two special abilities each turn.

Source: BoardGameGeek

View on BoardGameGeek

Players

2-4

Play Time

60-90 min

Complexity

3.0 / 5

Rating

7.0

Year

2023