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Elder Garden: 眷属との契約 (Elder Garden: Pact with the Elder's Kin)
Strategist Pick

Elder Garden: 眷属との契約 (Elder Garden: Pact with the Elder's Kin)

Requires:Elder Garden

Designed by Head Quarter Simulation Game Club

Published by Head Quarter Games, Head Quarter Simulation Game Club

Expansion
Deep Strategy: 45+ Min Teach
Components: Meeples
Components: Meeples (Monster)

Players

1-4

Play Time

60-90 min

Complexity

4.0 / 5

Rating

6.5

Year

2024

Community Snapshot

Heavy complexity
60–90 min
6.5 on BGG (2)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Card Game
Cards are the primary component — may involve hand management, drafting, or deck building.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.
Horror
Dark, scary themes — survive monsters, solve mysteries, or face the unknown.
Mythology
Draws from ancient myths and legends — gods, heroes, and epic tales.
Religious
Features religious themes, history, or institutions as a central element.

Rated 6.5 by the community, Elder Garden: 眷属との契約 (Elder Garden: Pact with the Elder's Kin) brings hand management to 1–4 players in about 60–90 min.

How It Plays

End Game Bonuses

Extra points are awarded at the end for meeting certain goals — keep an eye on those bonus objectives!

Grid Movement

Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

Income

You earn resources automatically each round based on what you've built up — the snowball effect is real.

Movement Points

You get a set number of movement points to spend on moving your pieces — plan your path carefully.

Multi-Use Cards

Each card can be used in multiple ways — deciding how to play it is a juicy strategic choice.

Set Collection

You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.

Solo / Solitaire Game

You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

Introduction to the "Pact with the Elder's Kin" Expansion (Literal translation: Contract with the Familiars) Hello there! It's great to see you've been captivated by the world of ELDER GARDEN. It seems the evil deity 'Elder' has caught your interest, and their familiars are intrigued by your devotion.…

Source: BoardGameGeek

View on BoardGameGeek