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Designed by Bryan Pope, Benjamin Pope
Published by Arcane Wonders, Asterion Press + 6 more
Players
2
Community Snapshot
Designed for 2 players and playable in ~90 min, Mage Wars Arena delivers a heavy experience that earned a 7.0 on BGG.
How It Plays
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Line of Sight
Your units can only interact with what they can directly see on the board — positioning matters a lot.
Simultaneous Action Selection
Everyone chooses their action at the same time and reveals together — no waiting around, and plenty of surprises.
Square Grid
The board uses a grid of squares for movement — clear, familiar, and great for tactical play.
Turn Order: Progressive
Turn order shifts gradually each round — the player in last often gets a helpful boost.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
What would it be like for Mages of vastly different schools and philosophies of magic to come together in an arena and fight to the death? How would an Illusionist battle a Druid? Or a Warlock fight a Beastmaster?…
Source: BoardGameGeek
Expansions & Related
59 Expansions
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Play Time
90 min
Complexity
3.7 / 5
Rating
7.6
Year
2012
2012
+ 51 more expansions