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Diseñado por Andy Chambers, Mack Martin
Publicado por Fantasy Flight Games
Jugadores
2-4
Opinión de la Comunidad
Ediciones de Idioma
Cómo Se Juega
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
Sobre Este Juego
Game description from the publisher: The year is 1947, and World War II still rages, fueled by the discovery of alien technology. The world's superpowers have developed unprecedented weaponry, including lasers, phaser cannons, and massive combat walkers. These war machines stride across the battlefield, protected by their heavy armor, and devastate enemy troops with their fearsome cannons.…
Fuente: BoardGameGeek
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5 Expansiones
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Duración
120 min
Complejidad
3.4 / 5
Valoración
7.5
Año
2012
2014