%2Fpic9000036.png&w=3840&q=65)
%2Fpic9000036.png&w=3840&q=65)
Designed by Richard Borg
Published by Days of Wonder, ADC Blackfire Entertainment + 2 more
Players
2-4
Community Snapshot
Categories
A medium-light area control and dice rolling game, best enjoyed with 2 players. Rated 7.3 on BGG.
How It Plays
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
Campaign / Battle Card Driven
Special cards trigger events and drive the action forward — each card played can shift the whole narrative.
Command Cards
Special cards let you issue orders to your units — picking the right command at the right time is critical.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Die Icon Resolution
The symbols on the dice tell you exactly what happens next — each face triggers a different effect.
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
About This Game
Memoir '44 is a historical boardgame where players face-off in stylized battles of some of the most famous historic battles of World War II including Omaha Beach, Pegasus Bridge, Operation Cobra and the Ardennes. Memoir '44 includes over 15 different battle scenarios and features a double-sided hex game board for both beach landings and countryside combat. Each scenario mimics the historical terrain, troop placements and objectives of each army.…
Source: BoardGameGeek
Expansions & Related
33 Expansions
Similar Games
More Like This
Play Time
30-45 min
Complexity
2.3 / 5
Rating
7.5
Year
2004
Line of Sight
Your units can only interact with what they can directly see on the board — positioning matters a lot.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Movement Points
You get a set number of movement points to spend on moving your pieces — plan your path carefully.
Team-Based Game
Players split into teams and work together to outplay the other side — teamwork makes the dream work!
2005
+ 25 more expansions