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Diseñado por Chris Dupuis, Peter Lee + 2 más
Publicado por Wizards of the Coast
Jugadores
2
Opinión de la Comunidad
Ediciones de Idioma
Categorías
Cómo Se Juega
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Area Movement
You move your pieces across different regions on the board, trying to position yourself in the best spots.
Campaign / Battle Card Driven
Special cards trigger events and drive the action forward — each card played can shift the whole narrative.
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Sobre Este Juego
Dungeon Command: Heart of Cormyr is a card-driven skirmish game played on modular interlocking map tiles that uses order cards, creature cards and miniatures. The object of the game is to have the highest remaining Morale when an opposing warband's Morale has been reduced to 0 or below, or if a player ends his or her turn with no creatures on the battlefield. As a player, you take on the role of a commander, sending a warband to battle the forces arrayed against you.…
Fuente: BoardGameGeek
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Destacado En
Duración
90 min
Complejidad
2.6 / 5
Valoración
7.4
Año
2012