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Yggdrasil: Asgard
Estrategia Social

Yggdrasil: Asgard

Requiere:Yggdrasil

Diseñado por Cédric Lefebvre, Fabrice Rabellino

Publicado por Ludonaute

Expansión
Profundidad Media: 30 Min de Explicación

Opinión de la Comunidad

Complejidad media
~90 min
7.7 en BGG (248)
Sin texto necesario

Categorías

Expansion for Base-game
Expansión que amplía un juego base existente — nuevas reglas, mapas o personajes.
Mythology
Dioses, héroes y leyendas de mitologías antiguas — griega, nórdica, egipcia.

Un juego medio de construcción de mazos, jugable en ~90 min, valorado 5.7 en BGG.

Cómo Se Juega

Action Points

You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.

Cooperative Game

Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!

Deck, Bag, and Pool Building

You start with a basic set of cards or tokens and gradually add better ones — watch your engine grow stronger over time.

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Set Collection

You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

Sobre Este Juego

In Yggdrasil: Asgard, an expansion for Yggdrasil, each God can go into a Trance for one action. Once in a Trance, a God can neither fight in Asgard nor use his usual power – but all the Gods, including the one in Trance, receive a Trance power. Two examples of Trance powers: the Gods can discard the vikings' souls after rolling the die in combat, or they automatically remove five Fire giants from the bag of their choice while doing an action in the Kingdom of Fire.…

Fuente: BoardGameGeek

Ver en BoardGameGeek

Jugadores

1-6

Duración

90 min

Complejidad

2.6 / 5

Valoración

7.7

Año

2012