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Requiere:Yggdrasil
Diseñado por Cédric Lefebvre, Fabrice Rabellino
Publicado por Ludonaute
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Un juego medio de construcción de mazos, jugable en ~90 min, valorado 5.7 en BGG.
Cómo Se Juega
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Cooperative Game
Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!
Deck, Bag, and Pool Building
You start with a basic set of cards or tokens and gradually add better ones — watch your engine grow stronger over time.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Set Collection
You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
Sobre Este Juego
In Yggdrasil: Asgard, an expansion for Yggdrasil, each God can go into a Trance for one action. Once in a Trance, a God can neither fight in Asgard nor use his usual power – but all the Gods, including the one in Trance, receive a Trance power. Two examples of Trance powers: the Gods can discard the vikings' souls after rolling the die in combat, or they automatically remove five Fire giants from the bag of their choice while doing an action in the Kingdom of Fire.…
Fuente: BoardGameGeek
Jugadores
1-6
Duración
90 min
Complejidad
2.6 / 5
Valoración
7.7
Año
2012