Diseñado por Richard Glazer, Tom Merrigan
Publicado por (Self-Published), (Web published)
Jugadores
2-4
Duración
30 min
Complejidad
N/D
Valoración
0.0
Año
2012
Opinión de la Comunidad
Categorías
Un juego cautivador con mecánicas de gestión de mano y colección de sets. Valorado 0.0 en BGG.
Cómo Se Juega
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Memory
You need to remember where things are or what happened earlier — a sharp memory gives you a real advantage.
Set Collection
You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.
Sobre Este Juego
The land of Nippon is riven by civil war and the leaders of the different factions have a number of secret missions they need carried out. As master of one of the four great Ninja clans you must train your warriors so they are ready to carry out the missions offered. But beware, if you take too long one of your rival clans may undertake a mission before you and steal the rich reward offered for carrying it out.…
Fuente: BoardGameGeek
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