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Diseñado por Mark Herman
Publicado por GMT Games, Devir + 3 más
Jugadores
1-3
Opinión de la Comunidad
Categorías
Cómo Se Juega
Auction / Bidding
Players bid against each other for cards, tiles, or resources — knowing when to go big and when to fold is the key.
Campaign / Battle Card Driven
Special cards trigger events and drive the action forward — each card played can shift the whole narrative.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Negotiation
Players talk, bargain, and make deals with each other — your persuasion skills matter as much as your strategy.
Tug of War
Two sides push a shared marker back and forth — you're in a constant tug for control of the middle ground.
Sobre Este Juego
The players in the game take on the roles of Churchill, Roosevelt, or Stalin as they maneuver against each other over the course of 10 Conferences that determine who will lead the Allied forces, where those forces will be deployed, and how the Axis will be defeated. The player whose forces collectively have greater control over the surrendered Axis powers will win the peace and the game. Churchill is NOT a wargame, but a political conflict of cooperation and competition.…
Fuente: BoardGameGeek
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Duración
60-300 min
Complejidad
3.4 / 5
Valoración
7.7
Año
2015