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Diseñado por David Carl
Publicado por Privateer Press
Jugadores
2-4
Opinión de la Comunidad
Ediciones de Idioma
Cómo Se Juega
Deck, Bag, and Pool Building
You start with a basic set of cards or tokens and gradually add better ones — watch your engine grow stronger over time.
End Game Bonuses
Extra points are awarded at the end for meeting certain goals — keep an eye on those bonus objectives!
Events
Random events shake things up during the game — sometimes helpful, sometimes chaotic, always interesting.
Force Commitment
You must commit your forces before knowing the outcome — it's a nail-biting gamble on where to focus.
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Income
You earn resources automatically each round based on what you've built up — the snowball effect is real.
King of the Hill
One player holds a coveted position and everyone else tries to knock them off — can you stay on top?
Market
There's a shared marketplace where prices shift based on what players buy and sell — supply and demand in action.
Sobre Este Juego
Game description from the publisher: The fires of continent-spanning war engulf western Immoren, forging great leaders in a crucible of conflict. Bold commanders orchestrate grand strategies and daring battlefield tactics, their actions bringing glorious victory—or the despair of final defeat. Do you have the courage and cunning to lead your forces to ultimate triumph?…
Fuente: BoardGameGeek
Expansiones y Relacionados
5 Expansiones
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Duración
60 min
Complejidad
2.3 / 5
Valoración
6.1
Año
2013
Multi-Use Cards
Each card can be used in multiple ways — deciding how to play it is a juicy strategic choice.
Race
It's all about getting to the finish first — every move counts when you're sprinting toward the goal.
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