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Requiere:Myrmes
Diseñado por Yoann Levet
Publicado por asmodee, Ystari Games
Jugadores
2-4
Duración
90 min
Complejidad
3.6 / 5
Valoración
7.3
Año
Opinión de la Comunidad
Categorías
Un juego pesado con mecánicas de colocación de losetas y dados. Valorado 5.6 en BGG.
Cómo Se Juega
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Tile Placement
You lay tiles on the table to build a map, landscape, or pattern — every piece you place changes the board.
Sobre Este Juego
This expansion was first published in Ystari magazine, issue 2 (October 2012, p. 23), along with solo rules (p. 11). 4 colony tiles as alternative when advancing to a new colony level I - worker action: 1 food --1x--> 2 victory points - mushrooms are food when placing pheromone tile I - worker action: place / replace one tunnel (without getting earth) - 1 virtual warrior per turn to step on enemy pheromones only II - worker action: no discarding of excess cubes this turn - 1 virtual warrior per turn to hunt prey only III - worker action: get 2 larvae - possibility to place 2 nurses on the objective atelier space
Fuente: BoardGameGeek
2013