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Diseñado por Alexander Pfister
Publicado por Pegasus Spiele, 999 Games + 19 más
Jugadores
2-5
Duración
20-50 min
Complejidad
1.6 / 5
Valoración
7.1
Año
2014
Opinión de la Comunidad
Ediciones de Idioma
Cómo Se Juega
Contracts
You fulfill specific orders or contracts for rewards — choosing which ones to pursue is a big decision.
Events
Random events shake things up during the game — sometimes helpful, sometimes chaotic, always interesting.
Income
You earn resources automatically each round based on what you've built up — the snowball effect is real.
Move Through Deck
You work your way through a deck of cards over the course of the game — what comes up next always matters.
Ownership
You can claim and own certain game elements that give you ongoing benefits — mark your territory!
Push Your Luck
You keep rolling or drawing for bigger rewards, but push too far and you lose it all — knowing when to stop is the real skill.
Race
It's all about getting to the finish first — every move counts when you're sprinting toward the goal.
Set Collection
You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.
Sobre Este Juego
The merchant players in Port Royal, which won the Austrian Game Designers Competition under the title Händler der Karibik, are trying to earn as much as they can out of the Caribbean Sea, but if they set their goals too high, they might take home nothing for the day. The 120-card deck depicts a coin on the back of each card — with players earning and paying coins throughout the game — and different items on the card fronts. On a turn, a player can first draw as many cards as he likes, one at a time from the deck, placing them in the harbor (an area near the deck).…
Fuente: BoardGameGeek
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