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Requiere:Fireteam Zero
Diseñado por Mike Langlois, Christian Leonhard
Publicado por Emergent Games (II), Ulisses Spiele
Jugadores
1-4
Duración
90 min
Complejidad
N/D
Valoración
7.9
Opinión de la Comunidad
Categorías
Valorado 5.6 por la comunidad, Fireteam Zero: Africa Cycle ofrece cooperativo para 1–4 jugadores en unos ~90 min.
Cómo Se Juega
Cooperative Game
Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
Sobre Este Juego
Fireteam Zero: The Africa Cycle, the second expansion for Fireteam Zero, lets you go head-to-head with Thornspawn, an entire new monster family comprised of eight Scavengers, four Wooden Men, and Prime, who is a 60mm tall boss figure! This expansion lets you add gear to your hero as you progress, with the gear also being usable in the base game and other expansions. Fireteam Zero: The Africa Cycle includes four double-sided map tiles with new terrain as well as new locations and adventures, including an entire new three-mission operation as well as three new standalone missions: Operation: Sticks and Bones Sowing Seeds Fertile Ground Reaping Between the Bones of the Earth Lost and Found Clockwork
Fuente: BoardGameGeek
Año
2014