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Designed by Bruno Cathala
Published by Days of Wonder, Arclight Games + 8 more
Players
2-4
Community Snapshot
Designed for 2 players and playable in 40–80 min, Five Tribes: The Djinns of Naqala delivers a medium experience that earned a 7.6 on BGG.
How It Plays
Auction / Bidding
Players bid against each other for cards, tiles, or resources — knowing when to go big and when to fold is the key.
End Game Bonuses
Extra points are awarded at the end for meeting certain goals — keep an eye on those bonus objectives!
Mancala
You scoop up tokens and drop them one by one into connected spaces — a beautifully simple yet deep mechanic.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Set Collection
You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.
Square Grid
The board uses a grid of squares for movement — clear, familiar, and great for tactical play.
Turn Order: Auction
Players bid for the right to go first — sometimes that early position is worth paying extra for.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
Crossing into the Land of 1001 Nights, your caravan arrives at the fabled Sultanate of Naqala. The old sultan just died and control of Naqala is up for grabs! The oracles foretold of strangers who would maneuver the Five Tribes to gain influence over the legendary city-state.…
Source: BoardGameGeek
Expansions & Related
6 Expansions
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Play Time
40-80 min
Complexity
2.8 / 5
Rating
7.8
Year
2014
2016