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Diseñado por Joseph Reiser, Eric Lee Smith
Publicado por Hobby Japan, Victory Games (I)
Jugadores
1
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Cómo Se Juega
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Events
Random events shake things up during the game — sometimes helpful, sometimes chaotic, always interesting.
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Line of Sight
Your units can only interact with what they can directly see on the board — positioning matters a lot.
Movement Points
You get a set number of movement points to spend on moving your pieces — plan your path carefully.
Scenario / Mission / Campaign Game
You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.
Solo / Solitaire Game
You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.
Sobre Este Juego
Battle Hymn is a solitaire game of combat, adventure, and heroism in the Pacific during World War II. Using the revolutionary programmed paragraph approach pioneered in the Ambush! game system, Battle Hymn gives you a squad of American Marines and challenges you to fight your way through a variety of Missions against a deceptive and ever-changing Japanese foe.…
Fuente: BoardGameGeek
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Destacado En
Duración
240 min
Complejidad
3.3 / 5
Valoración
7.6
Año
1986