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Requiere:Golem Arcana
Diseñado por Seth Johnson, Michael Mulvihill + 2 más
Publicado por Harebrained Schemes
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Categorías
Un juego medio-ligero de dados, jugable en ~30 min, valorado 6.9 en BGG.
Cómo Se Juega
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Action Queue
You plan a sequence of actions in advance, then they play out in order — think ahead or get left behind.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Player Elimination
Players can be knocked out before the game ends — play carefully or you might be watching from the sidelines.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
Sobre Este Juego
Description from the publisher: Grown from the trees of Eretsu's living forests, the golems of Arcanum Zikia are the masters of ambush warfare. In Golem Arcana: Zikia – The Khan's Pyre, you'll find three new Zikia Golems: the Bramblehorn, the Woodguard, and the Wildwood Dryad with its fearsome thorn eruption attack! Also included are four Relic Cards representing ancient magical artifacts with which you can equip your Golems with to wreak further havoc.
Fuente: BoardGameGeek
Jugadores
2
Duración
30 min
Complejidad
2.5 / 5
Valoración
6.9
Año
2014