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Diseñado por Chuck Kennedy, Bruce Lund
Publicado por MB Giochi, MB Jeux + 4 más
Jugadores
2-4
Duración
45 min
Complejidad
1.3 / 5
Valoración
6.4
Año
1986
Opinión de la Comunidad
Categorías
Cómo Se Juega
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Race
It's all about getting to the finish first — every move counts when you're sprinting toward the goal.
Roll / Spin and Move
Roll the dice (or spin a wheel) and move that many spaces — a classic way to race around a board.
Sobre Este Juego
A plastic tiki idol is placed in the raised middle of a molded, 3d board, where it can rotate freely. Players move their explorer pawns up the sides of the mountain along paths and through caves, trying to reach the top of the mountain, retrieve the idol's giant ruby, and take it down the other side to the waiting boat. However, both the idol and volcanic vents throughout the board periodically spit out "fireball" marbles, which physically roll down the mountain, either plowing through explorer pawns in their path, or toppling triggered bridges as they pass under them.
Fuente: BoardGameGeek
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