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Diseñado por Thomas Dagenais-Lespérance
Publicado por (Self-Published)
Jugadores
2-4
Opinión de la Comunidad
Un juego cautivador con mecánicas de control de zonas. Valorado 0.0 en BGG.
Cómo Se Juega
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Simultaneous Action Selection
Everyone chooses their action at the same time and reveals together — no waiting around, and plenty of surprises.
Sobre Este Juego
Introduction Old legends say that a long time ago gods lived in the great boreal forest of Canada. If one got lost in the woods, one might have seen among the trees one of their totems, which were sacred objects they used to channel their energy. The legends also say that the gods loved to play and that, every few years, they would transform the entire forest into their playground and compete for control of these totems.…
Fuente: BoardGameGeek
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Destacado En
Duración
45-90 min
Complejidad
N/D
Valoración
0.0
Año
2016