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Diseñado por Chris 'Shep' Shepperson
Publicado por Dice Sports
Jugadores
2-6
Duración
30-90 min
Complejidad
2.0 / 5
Valoración
9.8
Año
2018
Opinión de la Comunidad
Un juego medio-ligero con mecánicas de gestión de mano, ideal para 3 jugadores. Valorado 0.0 en BGG.
Cómo Se Juega
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Sobre Este Juego
Schism is a fast paced 'collect or kill' game of celestial warfare for 2-6 players. Players take on the role of celestial beings, claiming Souls and influencing Believers, in an attempt to be the first to raise their very own army of the damned or legion of followers. Using grid-based movement over two different realms, Schism utilises an action-point system giving players access to a range of moves, options and abilities each turn, but decisions must be made carefully as some actions will cost you your life force and energy; lose too much and you may find yourself banished to one world or the next, edging you ever closer to the end of your existence.…
Fuente: BoardGameGeek
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