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Requiere:Rum & Bones: Second Tide
Diseñado por Michael Shinall
Publicado por CMON Global Limited
Jugadores
2-6
Duración
30-75 min
Complejidad
N/D
Valoración
7.9
Opinión de la Comunidad
Categorías
Un juego cautivador con mecánicas de dados y poderes asimétricos. Valorado 7.9 en BGG.
Cómo Se Juega
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Action Queue
You plan a sequence of actions in advance, then they play out in order — think ahead or get left behind.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Variable Phase Order
The order of game phases can change each round depending on player choices — keeps everyone on their toes.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
Sobre Este Juego
This is a set of playable characters that was included exclusively for backers of the Rum & Bones: Second Tide Kickstarter. Each character comes with a miniature, a hero board, and a set of skill cards for use in the game. The set consists of three boxes and contains the characters listed below. Captains Promos Set: Davy Jones (Captain) Ironclaw (Captain) Aurelio Voltaire (Captain) Terrible Tink (Brute) Mercenaries Promos Set #3: Captain Hells (Captain) Viktor (Gunner) Eric the Beastly (Brute) Belle Rose (Quartermaster) Sebastian Lovell (Swashbuckler) Mercenaries Promos Set #4: The Man in Charge (Captain) Maelstrom (Gunner) Coulter Mcswain (Brute) Papa Morte (Quartermaster) El Gancho (Swashbuckler)
Fuente: BoardGameGeek
Año
2017