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Diseñado por Juma Al-JouJou
Publicado por Karma Games, BoardM Factory + 9 más
Jugadores
1-4
Opinión de la Comunidad
Un juego medio con mecánicas de poderes asimétricos, ideal para 4 jugadores. Valorado 7.7 en BGG.
Cómo Se Juega
Contracts
You fulfill specific orders or contracts for rewards — choosing which ones to pursue is a big decision.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Income
You earn resources automatically each round based on what you've built up — the snowball effect is real.
Market
There's a shared marketplace where prices shift based on what players buy and sell — supply and demand in action.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Network and Route Building
You connect locations to form networks — the bigger and smarter your network, the more points you earn.
Solo / Solitaire Game
You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.
Turn Order: Pass Order
The first player to pass gets to go first next round — knowing when to bow out early is a real skill.
Sobre Este Juego
Clans of Caledonia is a mid-to-heavy economic game set in 19th-century Scotland. At this time, Scotland made the transition from an agricultural to an industrialized country that heavily relied on trade and export. In the following years, food production increased significantly to feed the population growth.…
Fuente: BoardGameGeek
Expansiones y Relacionados
Expansión
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Más Como Este
Duración
30-120 min
Complejidad
3.5 / 5
Valoración
7.9
Año
2017
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.