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The Werewolves of Miller's Hollow: New Moon
Imprescindible de Fiesta

The Werewolves of Miller's Hollow: New Moon

Requiere:The Werewolves of Miller's Hollow

Diseñado por Philippe des Pallières, Hervé Marly

Publicado por Lui-même, 999 Games + 4 más

Expansión
Flujo Casual: 15 Min de Explicación
Game: Werewolf / Mafia

Jugadores

8-18

Duración

30 min

Complejidad

1.5 / 5

Valoración

6.6

Año

2005

Opinión de la Comunidad

Complejidad medio-ligera
~30 min
6.6 en BGG (1.2K)
Algo de texto

Categorías

Bluffing
Engañar a tus oponentes — farolear sobre cartas, intenciones o identidades.
Deduction
Reúne pistas y deduce la solución antes que tus rivales.
Expansion for Base-game
Expansión que amplía un juego base existente — nuevas reglas, mapas o personajes.
Horror
Ambiente de terror — monstruos, fenómenos sobrenaturales y tensión psicológica.
Murder / Mystery
Resuelve un asesinato — interroga sospechosos y descubre motivos.
Party Game
Fácil de aprender y perfecto para grupos grandes — diversión social garantizada.

Desde 2005, The Werewolves of Miller's Hollow: New Moon ha cautivado a fans de poderes asimétricos con su complejidad medio-ligero.

Cómo Se Juega

Player Elimination

Players can be knocked out before the game ends — play carefully or you might be watching from the sidelines.

Role Playing

You take on a character with unique abilities and make choices as them — step into someone else's shoes!

Team-Based Game

Players split into teams and work together to outplay the other side — teamwork makes the dream work!

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

Voting

Players vote on outcomes or decisions together — building alliances and swaying opinions is key.

Sobre Este Juego

New Moon, the first expansion for The Werewolves of Miller's Hollow, requires the base game in order to play and it adds to the game: 36 event cards 5 new roles for the villagers: the idiot, the elder, the piper, the scapegoat, the savior 9 new variants/playing suggestions, e.g., playing in the dark with a candle in front of each player's face and blowing the candle out when the player dies, or instead of the werewolves eating civilians, they contaminate the civilians, leaving them without rights or powers Rules allowing for many game variants

Fuente: BoardGameGeek

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