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Diseñado por Richard Hamblen
Publicado por The Avalon Hill Game Co, Hobby Japan
Jugadores
1-16
Opinión de la Comunidad
Categorías
Cómo Se Juega
Action Queue
You plan a sequence of actions in advance, then they play out in order — think ahead or get left behind.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Events
Random events shake things up during the game — sometimes helpful, sometimes chaotic, always interesting.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Player Elimination
Players can be knocked out before the game ends — play carefully or you might be watching from the sidelines.
Point to Point Movement
You move between connected locations on the board — the map's layout decides your travel options.
Role Playing
You take on a character with unique abilities and make choices as them — step into someone else's shoes!
Simultaneous Action Selection
Everyone chooses their action at the same time and reveals together — no waiting around, and plenty of surprises.
Variable Player Powers
Sobre Este Juego
From the 2nd edition rulebook intro for MAGIC REALM: MAGIC REALM is a game of fantasy adventuring, set in a land filled with monsters, fabulous treasures, great warriors, and magicians. The scene is set in the ruins of a mighty kingdom, now inhabited by sparse groups of natives and swarms of monsters. Beneath it all are the rich remnants of a magical civilization, scattered and lost across the map.…
Fuente: BoardGameGeek
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Duración
60-240 min
Complejidad
4.6 / 5
Valoración
7.3
Año
1979
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.