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Requiere:'65: Squad-Level Combat in the Jungles of Vietnam
Diseñado por Mark H. Walker
Publicado por Flying Pig Games
Jugadores
2-3
Duración
45-180 min
Complejidad
3.5 / 5
Valoración
7.9
Año
2016
Opinión de la Comunidad
Categorías
Diseñado para 2–3 jugadores y jugable en 45–180 min, '65: USMC/Anzac ofrece una experiencia medio que obtuvo 7.9 en BGG.
Cómo Se Juega
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Line of Sight
Your units can only interact with what they can directly see on the board — positioning matters a lot.
Movement Points
You get a set number of movement points to spend on moving your pieces — plan your path carefully.
Scenario / Mission / Campaign Game
You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.
Sobre Este Juego
5” x 11”) of United States Marines and ANZAC counters (Two sheets), including rifle squads, heroes, and armored fighting vehicles, such as the Ontos, Centurion, and eight scenarios featuring them (Four each Marines and ANZACs). The most potent squads in the game, the Marines bring devastating firepower, and heroes with iron discipline to the gaming table. The forces from Australia and New Zealand played a significant role in Vietnam.…
Fuente: BoardGameGeek