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Requiere:1754: Conquest – The French and Indian War
Diseñado por Beau Beckett, Jeph Stahl
Publicado por Academy Games, Inc., ASYNCRON games
Opinión de la Comunidad
Categorías
Un juego medio de control de zonas, jugable en ~0 min, valorado 5.5 en BGG.
Cómo Se Juega
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
Area Movement
You move your pieces across different regions on the board, trying to position yourself in the best spots.
Campaign / Battle Card Driven
Special cards trigger events and drive the action forward — each card played can shift the whole narrative.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Team-Based Game
Players split into teams and work together to outplay the other side — teamwork makes the dream work!
Variable Phase Order
The order of game phases can change each round depending on player choices — keeps everyone on their toes.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
Sobre Este Juego
15 cards plus 2 cards of rules that add a Native Alliance power to each faction in the game. The ziploc also comes with an Alternative Setup "card" detailing two alternatives for setup steps 4 (forts) and 5 (muster markers) of the base game.
Fuente: BoardGameGeek
Jugadores
2-4
Duración
Desconocido
Complejidad
3.0 / 5
Valoración
7.3
Año
2017