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Diseñado por Ian Sebastian Bach
Publicado por WizKids (I)
Jugadores
2-4
Duración
45 min
Complejidad
2.0 / 5
Valoración
6.4
Año
2019
Opinión de la Comunidad
Categorías
Un juego medio-ligero con mecánicas de control de zonas y dados. Valorado 0.0 en BGG.
Cómo Se Juega
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Enclosure
You're surrounding and claiming territory on the board — fence off your space before someone else does!
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Square Grid
The board uses a grid of squares for movement — clear, familiar, and great for tactical play.
Sobre Este Juego
Most know of the tournaments of knights hosted by Arthur, but only a few know of Merlin's "Beast Hunt" tournament! In the tournament held on a remote isle, mages use magical seeds and their own sorcery to create fences of natural elements to enclose and capture various beasts. As one of the competing mages, you use your share of eighty custom dice as seeds to hold semi-transparent cards that represent fences of bamboo, lightning, thorns, and water.…
Fuente: BoardGameGeek
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