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Pax Emancipation
Elección del Estratega

Pax Emancipation

Diseñado por Phil Eklund

Publicado por Sierra Madre Games, Fox in the Box + 1 más

Compromiso Hardcore: Reglamento Extenso

Jugadores

1-3

Duración

60-120 min

Complejidad

4.7 / 5

Valoración

7.5

Año

2018

Opinión de la Comunidad

Mejor con 3
Complejidad muy pesada
60–120 min
7.5 en BGG (707)

Ediciones de Idioma

checoinglés

Categorías

Age of Reason
Ambientado en la Ilustración (siglos XVII–XVIII) — exploración, colonialismo y revolución científica.
Political
Navega por la política — elecciones, influencia y luchas de poder.

Cómo Se Juega

Action Points

You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.

Area Majority / Influence

You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.

Cooperative Game

Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

End Game Bonuses

Extra points are awarded at the end for meeting certain goals — keep an eye on those bonus objectives!

Map Deformation

The map itself changes and warps during play — terrain shifts under your feet, keeping you adapting.

Move Through Deck

You work your way through a deck of cards over the course of the game — what comes up next always matters.

Multi-Use Cards

Each card can be used in multiple ways — deciding how to play it is a juicy strategic choice.

Solo / Solitaire Game

You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

Worker Placement

You place your workers on action spaces to claim them before anyone else — it's a scramble for the best spots!

Sobre Este Juego

The 7 wonders of the great civilizations were built by slave-power, and societies' need to enslave weaker neighbors went unquestioned for millennia. Until the day an audacious petition was sent to Parliament, not just to end slavery in England, but throughout the entire world! In this game, you assume the role of an abolitionist during the Age of Enlightenment, either a Parliamentarian, an evangelical, or a private philanthropist.…

Fuente: BoardGameGeek

Ver en BoardGameGeek

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