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Designed by Jamie Jolly
Published by Shadowborne Games, Hobby World + 1 more
Players
1-4
Community Snapshot
At its best with 4 players, this heavy game offers deck building gameplay in 30–90 min.
How It Plays
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Card Play Conflict Resolution
Conflicts are resolved by playing cards instead of rolling dice — it puts the outcome more in your hands.
Cooperative Game
Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!
Deck, Bag, and Pool Building
You start with a basic set of cards or tokens and gradually add better ones — watch your engine grow stronger over time.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
About This Game
Oathsworn is a Twisting Tales Game for 1-4 players where play is focused on narrative choices and rich miniature combat encounters. The game is set in the Deepwood where a Free company (the Oathsworn) fights for humanity's survival against unnatural horrors and the Deepwood itself. Each gaming session sees the players participate in a multi path game book where the story unfolds to an inevitable encounter.…
Source: BoardGameGeek
Expansions & Related
2 Expansions
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Play Time
30-90 min
Complexity
3.7 / 5
Rating
8.8
Year
2022
Pattern Recognition
Spotting patterns quickly gives you an edge — the faster you see it, the faster you score!
Role Playing
You take on a character with unique abilities and make choices as them — step into someone else's shoes!
Storytelling
The game unfolds like a story, and players help shape the narrative — every session tells a unique tale.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.