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Diseñado por Emanuele Ornella
Publicado por Mind the Move, Quined White Goblin Games + 2 más
Jugadores
2-5
Opinión de la Comunidad
Ediciones de Idioma
Categorías
Cómo Se Juega
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
Auction / Bidding
Players bid against each other for cards, tiles, or resources — knowing when to go big and when to fold is the key.
Network and Route Building
You connect locations to form networks — the bigger and smarter your network, the more points you earn.
Point to Point Movement
You move between connected locations on the board — the map's layout decides your travel options.
Sobre Este Juego
In a distant land, many and many years ago, rose a big and wealthy city: its name, now forgotten by most, was Hermagor. Commerce was the source of its richness, because from all its territory countrymen, artisans and also adventurers brought to the city every kind of merchandise: weapons, ancient books, precious relics, and rare dragon eggs. In this city, you can buy and exchange everything.…
Fuente: BoardGameGeek
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Duración
90-120 min
Complejidad
3.2 / 5
Valoración
6.9
Año
2006