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Designed by Frank Crittin, Grégoire Largey + 1 more
Published by Space Cowboys, Hobby Japan + 1 more
Players
2
Community Snapshot
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How It Plays
End Game Bonuses
Extra points are awarded at the end for meeting certain goals — keep an eye on those bonus objectives!
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Network and Route Building
You connect locations to form networks — the bigger and smarter your network, the more points you earn.
Pattern Building
You arrange pieces to create specific patterns that score points — like solving a colorful puzzle.
Set Collection
You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.
Square Grid
The board uses a grid of squares for movement — clear, familiar, and great for tactical play.
Tile Placement
You lay tiles on the table to build a map, landscape, or pattern — every piece you place changes the board.
Turn Order: Progressive
Turn order shifts gradually each round — the player in last often gets a helpful boost.
About This Game
In the hushed intimacy of her laboratory, the eminent researcher Beatrix Bury has just discovered a technology allowing to mechanically generate all kinds of edibles. Subtropical plants, stellar potatoes, Orion mandarins, this new technology opens a way to save the people of Forharms, prisoners of a world made of rust and toxic vapors. .…
Source: BoardGameGeek
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Play Time
30 min
Complexity
1.8 / 5
Rating
7.5
Year
2021